Monday, 23 May 2016

Coins in Unity, Run and Fixed Idle

Coins
Lena helped me put the coins into Unity and render them out. We put the script on them so that the player picks them up throughout the game.
I will most likely have a IUD in the top left corner of the screen that will tell the player how many coins to collect. (of if they missed some, as they will be scattered throughout the game and the player has to find them)
I will also have different enemies for the game, the ghosts will be NPCS that the player can talk to.
Perhaps I will have harpies as enemies and the three headed dog as the main enemy - although I would re-imagine these to make them look less like the greek creatures, but inspired by them - I hope I am using appropriation..

Nina Idle - Fixed
I noticed that in Unity she looked really off-balance when she was facing the left, I fixed this in Flash by just rotating her slightly so she looks good facing either way.



Run
Still working on the run, I am looking at different references and I will make the placement of the feet in the idle the same distance when she is running so they work better togheter.


And some more work...



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